Senior Programmer – Core Tech/UE4 - SE UK – Salary £40K to £45K
Our client is a major games studio based in the South East of England, working on an established hit series of titles for Xbox1, PS4 and PC/Steam. They have a new vacancy for a Senior programmer to work on their core tech and engine side of their award winning games.
Skills and experience required.
· Core Tech programming experience
· Unreal Engine programming expertise
· Advanced C++ skills
· DirectX 11 experience
· Knowledge and experience programming on multi-player and online aspects of games for console and PC titles
· University degree in a relevant subject
· EU / UK work permit
· Fluent English
· Experience mentoring junior programmers helpful
· Can do attitude
· Happy to relocate to South East England
If this sounds like you, please get in touch with your CV and phone / Skype details at ash@big-planet.biz and we will call you to discuss the studio, role, project and your requirements.
Generalist Software Engineer – South East UK – Videogames
Our client is a leading games company based in the SouthEast of England. They are seeking a mid-level software engineer to join their successful and expanding team.
Requirements
· C++ experience in professional projects
· Unreal engine development experience
· PS4 and / or Xbox1 console development experience
· At least one published title
· Would suit a generalist programmer with good allr ound development skills
· At least 1 year’s development experience in a studio environment, with 2 to 3 years preferred.
· EU / UK work permit
· Fluent English
· Can do attitude
In return we offer a unique project to work on, original IP,competitive salary, bonus scheme, pension and full corporate benefits.
CV to ash@big-planet.biz to apply
Data Engineer - Czech Republic
- Development and integration of systems for studio data management
- Management of data analysis procedures on both client/server platforms
- Influence over how data infrastructure and business intelligence tools are used within studio
- Establishment of best practices for data storage, ETL and automation
- Assistance for analysts with implementation of analytics into our games
- Responsibility for cost effectiveness
- Solid knowledge of high-level programming languages (Python, R, C#, Java)
- Extensive knowledge of Big Data databases and best data engineering practices
- Experience with ETL on top of large datasets
- SQL proficiency
- A passion for technology
- Experience with game analytics is a plus
- Experience in data modeling & visualization is a plus (e.g. Tableau)
- The ability to contribute to the development of top game titles in a globally successful company
- The chance to bring your own ideas into our games
- Work alongside top people from the gaming industry in the Czech Republic
- Friendly team and attractive workplace situated close to the city centre
- Access to the most up-to-date game design technology
- Chance for personal development through very creative work
- Competitive salary and benefits
- Bonus system based on profit sharing
- Sabbatical leave after 7 years working for the company
- One week of extra leave for new fathers
- A step-by-step assistance and “Relocation Package” for foreigners
- Czech lessons for foreign employees
Software Engineer – North East UK – VR / Visualisation Studio
Our client lives by four key values – innovation, quality first, market focus and collaboration. As Software Engineer your role will incorporate these values as you work at the forefront of 3D technology and partner with some of the biggest names in the automotive and technology world including Audi, Pagani, Unity and IBM. The role requires an experienced and dynamic developer seeking to push tech boundaries in this forward thinking studio. The Software Engineer will work to push forward the agenda for innovation. This is a new role within the team that presents an amazing opportunity to work with cutting edge, disruptive technology in a high energy, collaborative environment.
RESPONSIBILITES
- Develop, write, test and debug visual experiences and associated authoring tools.
- Write clear, maintainable and portable code.
- Designing and implementing solutions to challenging technical problems in the area of 3D interactive applications.
- Regularly report progress to line manager as well as be able to present solutions to peers.
- Support and promote their quality first ethos.
- Dealing with changing problem parameters and customer needs.
- Minimum 2 years’ experience.
- Expertise in C++ or C# and object oriented design principals a must.
- Comfortable working within an existing code base.
- Able to identify and solve problems creatively.
- Excellent analytical and mathematical skills.
- Python experience.
- Unity experience.
- Knowledge of Shaders and Javascript would be a bonus though not essential
Web Programmer (PHP Developer) – Oxford UK – AAA Games Studio
Our client is a leading independent media and games company,are seeking an experienced and self-motivated PHP web developer. The successful applicant will be required to work with an existing team of developers, working with company requirements, deadlines, libraries and code. They will be expected to contribute to design processes, share ideas with the team leaders and members, produce high quality code and maintain existing and legacy code.
This role is full-time, based in-house at our Oxford headquarters.You must be able to legally work in the UK.
QUALIFICATIONS &EXPERIENCE:
We are ideally looking for 3 years’ minimum experience of PHP programming. A strong academic background is also preferred, with a degree in computing, science, mathematics or similar, or equivalent industry experience. Games industry experience is not required as this is not a games-development role.
RESPONSIBILITIES:
You will be joining an existing development team to:
· Participate in the design and implementation of PHP websites, applications and services
· Maintain and improve legacy code
· Create and maintain new reusable company code libraries
· Work to deadlines whilst maintaining a high quality of coding, adhering to company coding standards and guidelines
· Communicate effectively with team members and other stakeholders
SKILLS:
· Excellent PHP, MySQL and problem-solving skills
· Knowledge and experience of OOP and MVC frameworks (ideally Laravel)
· High self-motivation and initiative- taking
· Good knowledge of HTML, CSS, JavaScript(including jQuery)
· Good communication and team-working skills
· Familiarity with use of IDEs, debugging,logging, automated testing (PHP Unit, TDD), and version control systems (Git,Perforce, SVN)
· Basic knowledge of linux OS and command line tools
NON-ESSENTIAL, BUT DESIRABLE SKILLS:
· Good knowledge of network protocols
· Linux server administration experience
· Experience of Agile development methods (Scrum, Kanban, DSDM)
· Experience working with and implementing 3rd party APIs (eg. Facebook)
· Front-end design flair
· Basic Ruby on Rails
CV to ash@big-planet.biz to apply
Core Technology Programmer – North of England Games Studio
Our client is a major publisher backed games studio in the North of England making a hit series of games for handheld devices and consoles. We are seeking a Core Technology Programmer to join our Technology team.
This role offers a wide range of responsibilities and would be a great fit for a creative individual with a strong desire to learn and with a keen interest in latest technology trends.
Responsibilities:
* Contribute to the development of our cross platform libraries, helping to keep our games running across a large number of current and future platforms including mobile, handheld, desktop and console.
* Help to build the features of our next-gen rendering engine, conducting any and all relevant research while working in close collaboration with our content teams, allowing us to compete with the best visuals in the industry.
* Work to further develop our core engine libraries, providing support to the wider organisation, promoting efficient, stable and re-usable solutions.
* Work to improve the productivity of our users and the quality of our code and games.
Requirements:
* A good degree in Computer Science, Maths, Physics or a related subject.
* A solid foundation in C++ or C.
* Experience of DirectX, OpenGL, or some other rendering API.
* Exposure to one of HLSL, GLSL, Cg.
* An awareness of the challenges of cross platform development.
* Experience of next gen consoles or mobile development a bonus.
CV to ash@big-planet.biz to apply
Lead Software Engineer – South UK - PC and Console titles
- Collaborates with creative team (Production, Design, Art & Animation leads) on adapting and maximizing the Gameplay feature set as well as creating a roadmap of compelling, achievable and fun game features and core updates
- Assess project risks and identify key dependencies during design and planning phases across all PC and console platforms
- Manage and lead the engineering team, mentoring staff and managing their day to day and long term career goals
- Review and provide feedback on technical designs and code written by other software engineers
- Design, maintain, implement, test and debug code, pipelines and other game related sub-components and packages
- Undertake performance profiling and optimisation of the UE4 engine across multiple platforms
- Extensive experience developing video games/applicable software
- 2+ years in a Senior or Lead Software Engineer position
- Expert with standard software engineering tools of the trade (Visual Studio, etc)
- Excellent working knowledge of C++
- Good working knowledge of 3D maths
- Experience developing software using Agile project management methodologies
- Excellent people management and communication skills, including tact and diplomacy
- Knowledge of Unreal Engine beneficial
- 10% Salary Annual Bonus
- We are committed to promoting equal opportunities and diversity, and all applicants will be considered on their merit, qualifications, competence and talent regardless of any protected characteristics.
- Winners of the 2015 Technology Business of the Year
- Developing games across multiple platforms using cutting edge technology
- 23 days holiday + 8 days statutory holiday, increasing with service
- Excellent work-life balance (No crunch)
- Pension scheme
- Childcare vouchers
- Eye-care vouchers
- Free parking
- Regular social and sporting activities
- Salary £45K plus bonus and benefits
VR Developer – West London / Berkshire – Contract
Our client is a VR games and app developer based in Berkshire. We are seeking an experienced VR developer to help out in 2 VR projects, one in videogames and one creating a VR app for a US based broadcaster.
Skills & experience required:
· Strong C#.
· Google Cardboard.
· iOS/Android development experience.
· Unity or Unreal engine experience helpful.
· Able to work onsite in Berkshire 3 days a week, 2 days remote.
· UK authorised work permit.
· Excellent written and verbal communication skills.
· Start ASAP.
3 month temporary project paying £250 to £350 per day depending on experience. Contract could go perm for the right candidate. Immediate start if possible. Apply now!
CV to ash@big-planet.biz to apply
Software Engineer - North UK
Our client is a 3D technology development studio producing realtime rendering tech for virtual showrooms used by a wide range of clients and products. They have four key values – innovation, quality first, market focus and collaboration. As Software Engineer your role will incorporate these values as you work at the forefront of 3D technology and partner with some of the biggest names in the automotive and technology world.
The role requires an experienced and dynamic developer seeking to push tech boundaries in this forward thinking studio.
The Software Engineer will work to push forward the agenda for innovation.This is a new role within the team that presents an amazing opportunity to work with cutting edge, disruptive technology in a high energy, collaborative environment.
RESPONSIBILITES
Develop, write, test and debug visual experiences and associated authoring tools.
Write clear, maintainable and portable code.
Designing and implementing solutions to challenging technical problems in the area of 3D interactive applications.
Regularly report progress to line manager as well as be able to present solutions to peers.
Support and promote our quality first ethos.
Dealing with changing problem parameters and customer needs.
REQUIREMENTS
Minimum 2 years’ experience.
Expertise in C++ or C# and object oriented design principals a must.
Comfortable working within an existing code base.
Able to identify and solve problems creatively.
Excellent analytical and mathematical skills.
DESIRABLE
Python experience.
Unity experience.
Knowledge of Shaders and Javascript would be a bonus though not essential.
Benefits
Flexible Working
Free Drinks and Snacks
Break Out Area
Cycle to Work Scheme
Childcare Voucher Scheme
Sports Leagues
Events
Pay Review System
Personal Development Reviews
Training Academy
International Travel
Life insurance
Pension Scheme
CV to ash@big-planet.biz to apply
Graphics Programmer – North East UK
Our client is a 3D technology development studio producing realtime rendering tech for virtual showrooms used by a wide range of clients and products. We seek a proven graphics programmer to join this award winning team.
The role:
• Create new graphics elements and enhance our cutting edge real-time rendering engine
• Implement & design software that bring the real & virtual world closer.
• Collaborate with programmers & artists to create advanced techniques for producing cutting edge fx
• Develop technology on state of the art high specification PC hardware
• Work with the latest hardware including top end graphics cards, UHD displays and VR headsets such as Oculus Rift
KEY SKILLS
• Must have strong software engineering and debugging skills
• Knowledge and experience with the Unity game and rendering engine • Algorithm, code optimisation, and 3D principles experience
• Extensive knowledge and up to date experience of graphics rendering and visual effects technology is essential
• Strong mathematics, 3D Maths, C++, C#, HLSL/cg, OpenGL and DirectX 9/10/11 skills
• Ability to design complex reusable systems
• Ability to debug both high and low level problems
• Experience with high-end PC development
• Ability to understand and optimise previously developed code
• Multiprocessor and/or multithreaded programming experience would be beneficial
USEFUL EXTRAS
• Bachelors Computer Science degree or equivalent
• Professional programming experience
• Knowledge of real-time surface rendering algorithms including physically based rendering techniques
• Experience using profiling tools for both CPU and GPU(Tuner, GPAD, PIX, GPA, VTune, etc.)
• Ability to research, implement and modify existing techniques
CV to ash@big-planet.biz to apply
Vacancy – Rendering Software Engineer – South, UK – AAA Studio
Our client probably has the most loyal fans of any AAA rated titles. Our client is passionate about empowering our people to build beautiful worlds, create breath-taking games and do the best work of their career. Our client intends to become the Number 1 Simulation Entertainment Company in the World.
To help achieve this ambition, our client is looking for a Rendering Software Engineer to join the game creation process and work across a variety of rendering disciplines such as VFX, lighting, post processing and optimisation. This critical role will work with the Lead Programmer and Lead Artist to highlight, plan and implementrendering updates within a flight simulator engine. Pushing the visual boundaries is key to our vision for the flight simulator and hence, candidates will require great vision and technique in order to help us achieve this.
Responsibilities:
· Develop and maintain high quality rendering applications within the existing engine framework
· Research, innovate and implement long term real-time rendering techniques
· Work closely with a cross-discipline team to provide highly productive and effective art and content workflows
· Undertake performance profiling and optimisation of the engine across multiple platforms
Skills:
· Develop and maintain high quality rendering applications within the existing engine framework
· Research, innovate and implement long term real-time rendering techniques
· Work closely with a cross-discipline team to provide highly productive and effective art and content workflows
· Undertake performance profiling and optimisation of the engine across multiple platforms
Perks:
· Excellent work-life balance
· Recently announced in the Sunday Times Tech Track 100
· Winners of the KEiBA 2015 Technology Business of the Year
· Developing games across multiple platforms using cutting edge technology
· 23 days holiday + 8 days statutory holiday, increasing with service
· Pension scheme
· Childcare vouchers
· Eye-care vouchers
· Free parking
· Regular social and sporting activities
· Job shares and part time hours considered
Unfortunately, we are currently unable to employ anyone who does not have the legal right to live and work in the UK.
Apply Now:send CV to paul@big-planet.biz
If not for you right now, perhaps a friend or colleague may be interested.
Vacancy – UI Engineer – South, UK – AAA Studio
Our client probably has the most loyal fans of any AAA rated titles. Our client is passionate about empowering our people to build beautiful worlds, create breath-taking games and do the best work of their career. Our client intends to become the Number 1 Simulation Entertainment Company in the World.
To help achieve this ambition, our client is looking for a User Interface (UI) Engineer to join the game creation process to design and implement the UI architecture for a flight simulator and expand our game features. You will design and develop high quality UI code that will be deployed into our games, working alongside the UI and game designers.
Responsibilities:
· Implementation of the game menu designs, related overlays for in-game presentation, UI features & flow
· Implementation of meta-game logic systems
· Integrates content into the front end of the game
· Develop tools, features and pipelines for the front end logic and screens.
· Works with UI Designers to determine efficient graphic and code representation of UI designs.
· Ensuring first party compliance & compliant messaging for games systems.
Skills:
· Excellent, proven software engineering track record on UI
· Strong usability design/test experience
· Expert with standard software engineering tools (Visual Studio, etc)
· Good working knowledge of C++
· Experience with Scaleform is beneficial
· Games industry experience of UI design and implementation is beneficial
· Working knowledge of design solutions for 3D interfaces is beneficial
· Experience of working with large legacy code bases is beneficial
Perks:
· Excellent work-life balance
· Recently announced in the Sunday Times Tech Track 100
· Winners of the KEiBA 2015 Technology Business of the Year
· Developing games across multiple platforms using cuttingedge technology
· 23 days holiday + 8 days statutory holiday, increasing with service
· Pension scheme
· Childcare vouchers
· Eye-care vouchers
· Free parking
· Regular social and sporting activities
· Job shares and part time hours considered
Unfortunately, we arecurrently unable to employ anyone who does not have the legal right to live andwork in the UK.
Apply Now:send CV to paul@big-planet.biz
If not for you right now, perhaps a friend or colleague may be interested.
Engine Programmer - France
Our client is a multinational studio based in the heart of Paris. We week a proven Engine Programmer to join their team on an exciting AAA games project.
Skills required…
· Mid to Senior level, has proven experience on developing video games on consoles.
· Game Engine Programming experience on AAA titles
· Unreal Engine4 (preferred but not essential)
· Strong C++
· Good background in mathematics
· Team player
· Good communication skills,
· English speaker essential, French is a good plus.
· EU work permit
· Able to work in-house in Paris (not a remote opportunity)
We offer competitive rates of pay, great world famous AAA projects to work on, a collaborative company culture and full relocation expenses.
To apply send CV to ash@big-planet.biz now.
We have over 200 programming roles if this one is not quite for you, please get in touch with your CV for a consultation and we’ll call you to discuss your options.
Generalist Programmer – Prague, Czech Republic – Independent Studio
Our client has two areas of interest, independent game development and AI research and development. Our client focuses on games that are based on real science, real facts, real physics and real emotions. Every technology and every idea must be explainable using modern-era knowledge with very little extrapolation required. Our client wants to use our games to promote science and to encourage creativity, to revive the interest in space exploration, physics, history and all STEM fields.
Our client is looking for talented game programmers to join their international team. You could be developing the in-house game engine, continuing to work on established IPs or new, unannounced projects.
Our client is always looking for new colleagues who seek technical and artistic excellence and who like to push their limits.
Responsibilities:
Developing IPs and/or the in-studio game engine – implementing new game features, optimization, rendering techniques, physics simulations, etc.
Requirements:
Game development experience – either hobby or professional
Skilled and experienced programmer
Knowledge of C# or C++
Intermediate English level or higher
Good organisation and time management
Good interpersonal skills
Bonus Skills:
Experience with DirectX or OpenGL
Experience with graphics programming, game networking architectures, low level optimization, etc.
Advanced math and physics knowledge
Interest in science and space research
Avid gamer
Perks:
Close and international team, friendly environment, noc orporate approach
Work on already very successful games
Incentive system benefits - royalties
Modern and comfortable offices in Prague 8, Karlin
Apply Now: send CV to paul@big-planet.biz
If not for you right now, perhaps a friend or colleague may be interested?
AI Programmer – UK South
Our client is an independently owned AAA developer. With #1 titles, and a host of awards for their cross-platform multiplayer games, as well for the studio itself. They have exciting new projects on PC and console, so are now expanding their team and are looking for an AI Programmer.
Responsibilities
Create and refine the Artificial Intelligence for both multi-player and single-player components of the games
Led by the Lead Gameplay Programmer, you and the gameplay and design teams will work on the design, implementation and support of all AI gameplay systems, tools and pipelines
Improve, debug, maintain and document the existing AI-related code base
Design and deploy new techniques or middleware, with a focus on clarity, reusability and performance
Requirements
Practical and demonstrable professional experience with AI, gameplay and multiplayer programming in the context of multiplatform and console videogames
Strong interest in researching and implementing new AI related technologies
Experienced and proficient in C++, and preferably Python scripting
Ability to write clear, maintainable, portable code
Good verbal and written English skills
Strong math skills
We Offer
Permanent position in a vibrant studio close to the capital
Health and leisure benefits
Pension contributions
Flexible work schedule
Please forward CV’s in .doc or .docx format and portfolio/showreel links to Adan Hill, Recruitment Consultant - adan@big-planet.biz (ref #177)
Core Technology Programmer – Cheshire UK – AAA Games Studio
Core Technology Programmer
The client is a fantastic AAA game studio looking to expand its core technology team. Working on the next AAA game for console and PC in the motorsport genre, this is a great opportunity for all programmers from junior to principal.
You will be responsible for platform implementation abstractions and supporting modules which enable the game programmers, artists and designers. You will focus on delivering games with the maximum efficiency and quality.
Skills;
● C++ fluency
● Skilled with applied maths
● Experience with range of graphics technologies (for both PC and console)
● Ability with optimisation and debugging
● A published title/1-2 years relevant experience (Games Industry)
● Degree or equivalent in Computer Science or related subject
● Good teamwork and communication skills to work with a team of mixed disciplines to deliver functionality on time to the required specification.
Desired;
● Other programming languages (Knowledge and use of)
● Experience with Maya and Tool building Systems
● Prior development on cross-platform (multi – consoles and PC)
Apply Now: send CV to paul@big-planet.biz
Render Technology Programmer – Cheshire UK – AAA Games Studio
Render Technology Programmer
The client is a fantastic AAA game studio looking to expand its render and technology team to surpass its previous high quality graphicsand visuals. Working on the next AAA game for console and PC in the motorsport genre, this is a great opportunity for all programmers from junior to principal.
Skills;
● C++ fluency
● Skilled with applied maths
● Experience with range of graphics technologies (for both PC and console)
● Ability with optimisation and debugging
● A published title/1-2 years relevant experience (Games Industry)
● Degree or equivalent in Computer Science or related subject
● Good teamwork and communication skills to work with a team of mixed disciplines to deliver functionality on time to the required specification.
Desired;
● Other programming languages (Knowledge and use of)
● Experience with Maya and Tool building Systems
● Prior development on cross-platform (multi – consoles and PC)
Apply Now: send CV to paul@big-planet.biz
AAA Game Programmer – North West UK
Our client is a fantastic AAA development studio based in Cheshire. They have a rich history of successful titles behind them, and a bright future making more hit games for PS4 and Xbox1.
We are seeking games programmers with minimum 1 year’s industry experience as well as more experience senior and principle level coders.
Working on the game team, the programmers take a key role in driving the project forward, working on systems and gameplay.
Skills required:
● C++ expertise
● Applied mathematics guru
● 1 or 2 years minimum in the games industry, with 1 published title
● Computer science or related degree
● Able to work in a collaborative environment to deliver the project on time and on spec.
Would be useful:
● Other programming languages handy
● Maya, Networking, Audio, Tool, AI, and Build Engineering.
● Console experience and PC games experience.
In return we offer competitive pay, great projects to work on, generous holiday entitlement, and a genuine chance to improve already successful AAA franchise titles.
Apply now, with CV to ash@big-planet.biz
Senior Tools Developer – Netherlands – AAA Games Studio
Based in the heart of Amsterdam, this world class AAA game developer is looking for an innovative and dynamic Senior Tools Programmer to join their team of exceptional games professionals. If you want to work at the highest level of the games industry, using cutting edge technology and surrounded by smart and passionate games developers, this is the job for you. Here’s the spec…
Duties:
· Taking input from all disciplines, help streamline the game creation process
· Work with other internal teams to analyse, identify and implement tools and processes to improve workflow, productivity and creativity
· Creating the future of the game engine and making one-click tools from graphic algorithms
· By focusing on UI and workflow process, develop and improve tools
Skills:
· C++/C# experienced programmer with an interest in GUI development
· Enjoy engaging with users to improve tools
· Experience as a tool developer/software engineer– video games industry experience preferred
· Able to work with an extensive existing code-base and tool set
· Working in a highly dynamic environment in game development with a mind for innovation
Desired:
· Knowledge of 3D and graphics-related algorithms
· Experience with Maya/other DCC tools, Python scripting/Perforce
· Client-server programming and distribution process experience
· GUI applications programming experience
· Large, scalable systems and high performance computing experience
· Previous tools programmer or similar experience
Apply Now: send CV to paul@big-planet.biz
Senior /Lead Programmer - China
Our client is a leading ChineseAAA games developer looking to add Senior & Lead games coders to their wellestablished and successful team
.
Responsibility:
· Maintain, design, implement,debug and test code
· Software optimisation, researchcutting-edge algorithms and methods.
· Tool creation, enginecomponents and features to established standards.
· Helping Game Producers allocatetasks in level of complexity to employees skill. Planning, assigning andtracking work completion according to requirements
· Reporting to Technical Director
· Team evaluation,trouble-shooting and mentoring.
Requirements
· Degree in Computer Science ofrelated degree
· C++ expert with at least 5years experience in videogames programming
· Problem solver & diplomatwith multi-tasking skills
· Experience in AI, Graphics andRendering, and open to new ideas and methods.
· Management experience withAgile/SCRUM.
· Aware of the importance of codequality, performance and memory.
· Aware of (ripple) effects fromany kind of changes, both code and data
· Know the inter-dependenciesbetween systems in an Application.
In return we offer competitivesalary, relocation expenses, great games projects to work on and fantastic workenvironment with some of the best developers in Asia.
Apply now! CV toash@big-planet.biz
Online Services Engineer – UK London
Our client is an independently owned AAA developer. With #1 titles, and a host of awards for their cross-platform multiplayer games, as well for the studio itself. At the beginning of an exciting new arc to their creativity, they are looking for an Online Services Engineer.
As an online services engineer you will work with their clients to improve their games or build features for them, but also work on the SDKs for Fireline. They find that the best way to get a great SDK is for it to be written by a developer that actually uses it and has experience shipping games.
The Role
They exist to improve the online experiences of players worldwide. You'll achieve this by building their platform and online services for major titles. You'll then consult on, and license, their proven platform and features to the world's best publishers and platforms.
While working as an online services engineer you’ll be exposed to various engine/game technologies as well as backend APIs, both first and third party. You should be comfortable diving into a foreign codebase and apply your skills where it matters most for our customers.
Responsibilities
You will work with their clients to solve problems they might have with online services or other networking related code, potentially working directly in their codebase
You will be responsible for architecting and building their SDKs in various languages
Requirements
Experienced with several languages, C, C++ (11), C#, JavaScript
Game development experience, preferably having shipped at least one title and having been responsible for the online services integration with a 1st or 3rd party platform
Experience with Unreal Engine and/or Unity preferred
Self-managing and collaborate with your team to own every project from beginning to production
We Offer
Permanent position in new studio in London’s green belt
Friendly and rewarding work environment
Competitive salary, including holiday allowance and contributory pension
Health and leisure benefits package
Flexible work scheduling
Please forward CV’s in .doc or .docx format and any portfolio links to Adan Hill, Recruitment Consultant - adan@big-planet.biz (ref #576)
Senior Gameplay / AI Programmer – UK London
Our client is a major publisher backed AAA studio, makingBAFTA award winning action titles that sell millions of copies and consistentlyachieve metacritic ratings of 80%+. Based in a cool London neighbourhood, thisstudio works to the highest standards. They are looking for a SeniorGameplay/AI Programmer who is ready for the challenge of producing a AAA title.
Responsibilities
Drive gameplay and AI features through all stages ofproduction: design, scheduling, implementation and polish
Work closely with content creators and give direction andfeedback on requirements
Provide support for the design team on the use of allgameplay and AI features
Be a positive, active, and contributing team member
Optimise the development process
Technical Requirements
Advanced understanding in C/C++.
Experience working on and shipping at least one AAA videogame title
An advanced understanding of the main gaming platforms andthe requirements needed to develop software on them.
A good understanding of modern AI techniques as used in AAAgames.
Unreal Engine experience an advantage
Skill Requirements
Strong, demonstrable video game design skills
A good understanding of game technology principles.
Experience defining, designing, implementing, and supportingproduction process for creative software teams.
Must be a team player and know the importance of listeningto others.
An avid enthusiast for games on all platforms.
Excellent communication skills in English
We Offer
Competitive salary incorporating salary reviews, bonusscheme and contributory pension
Brand new open-plan studio, optimised for employeecontentment
Career/personal development programme
Active work / social / orator programme
Medical, dental, optical, well-being and health benefits /assistance
Please forward CV’sin .doc or .docx format and any portfolio/showreel links to Adan Hill,Recruitment Consultant - adan@big-planet.biz (ref #
558)
Senior Game Programmer – Amsterdam
Our client is a multi-award winning studio for their console and handheld titles. With brand new IP’s on the cusp of release that will see them branching out into VR, they are looking for a Senior Game Programmer who has excelled in AAA game production and is ready to work for the best.
Responsibilities
Lay the foundation for an entire game world alongside the designers and artists
Break complex game features down into logical systems that are easy to develop and maintain
Find innovative ways to improve features with our agile, multi-disciplinary teams
Build and refine prototypes
Roll out systems, enabling all the teams to utilise its full potential
Coach colleagues how to optimise their code
Requirements
At least 4 years of AAA game programming experience
At least one or more shipped titles you have worked the complete game development pipeline
Fluent in C/C++ and other applicable programming languages
Able to optimize code for performance, scalability and clarity, with a large code base
Good understanding of the mathematics behind 3D graphics
A specialist in one or more fields: Rendering, Animation , Multiplayer, Sound, Tools, AI, Scripting, Optimisation
We Offer
Permanent position in a major global content provider
Career advancement opportunities
Relocation assistance
Please forward CV’s in .doc or .docx format and any portfolio links to Adan Hill, Recruitment Consultant - adan@big-planet.biz (ref #572)
Lead Programmer – South East UK #571
Our client is the world leader in their field, dominating the games industry with beautiful hit titles. To maintain their stellar success, they seek an experienced Lead Programmer to ensure a high quality release of their next title, across multiple platforms.
The role:
· Set and ensure technical standards are met
· Ensure code quality for the entire project
· Deliver a game with fantastic gameplay
· Mentor, train, and manage the software team like the top professional you are
· Allocate roles and resources
Skills and experience required:
· One AAA title released as a Senior or Lead
· C++ expert
· Unreal Engine 4 experience
· A good leader who inspires
· Great communication skills
· PC game experience essential
· Current generation console experience very helpful
· EU work permit essential
We offer:
· Work-life balance without crunch
· Award winning titles to work on
· Cross platform development using cutting edge technology
· 31 days holiday
· Pension scheme
· Childcare vouchers, eye-care vouchers, free parking & regular social and sporting activities.
CV quoting ref #571 to ash@big-planet.biz to apply
Gameplay Programmer – UK North East
Our client is a proud veteran of the independent games development scene. Excelling across mobile, handheld, PC and console platforms. They are looking for a programmer to join their gameplay team.
Working alongside the project lead handle projects from inception to completion
Ensure games are produced to the highest quality possible
Liaise with managers to set achievable milestones and achieve them
Requirements
At least 2 years industry experienceGood working knowledge of C++ and other languages
Experienced in Gameplay systems, developing for mobile and console
We Offer
Competitive salary and benefits
Please forward CV’s in .doc or .docx format and portfolio/showreel links to Adan Hill, Recruitment Consultant - adan@big-planet.biz (ref #569)
Game AI Programmer – Germany
Our client is one of the fastest growing studios in Europe. Excelling in social, MMO and F2P sectors. They are looking for a Game AI Programmer to work in a multi-disciplinary team as the ‘go-to’ for artificial intelligence on their new online games.
Responsibilities
Develop, incorporate, optimize, and implement AI architectures and pathfinding algorithms into our new online games
Collaborate on the development of innovative new games in interdisciplinary and international teams
Optimise the performance of the games for mobile devices
Provide support to junior developers and interns as needed
Requirements
2 years experience within the games industry, automotive or other AI industries
Expert knowledge of game AI
In-depth knowledge of an object-oriented programming language, ideally C# and Unity3D
Cross-platform knowledge of development for IOS, Android and AAA games
Good communicator in English, German a plus
We Offer
Permanent position in a strong, expanding, friendly games studio
The opportunity to palpably guide the output without hierarchical restrictions
Guiding and inspiring an expert, international team
Career and personal development assistance
Health and leisure benefits
Please forward CV’s in .doc or .docx format to Adan Hill, Recruitment Consultant - adan@big-planet.biz (ref #568)
Lead Software Engineer – Shanghai or Chengdu (China)
Ourclient is a multinational games developer, seeking a generalist lead programmerto work on their XBox and PS4 titles. Full relocation package offered, with competitivesalary, work visa arranged and full corporate benefits.
Responsibility:
· Design, maintain, implement,test and debug code, write technical design Code of the project includingnetwork synchronization, AI, render effect and etc.
· Profiling code to optimizesoftware components of a game, research cutting-edge algorithms and techniques.
· Create tools, features andengine components to required coding standards.
· Helping Game Producers inallocating the Game Developers according to task complexity and employeesskillsAssigning, planning and tracking tasks completion accordingto requirements (e.g., type of work & schedule) provided by Game Producersand common work agreements with the different departments
· Reporting immediately to theTechnical Director regarding any blockages, unresolved issues and otherimpediments to the production.
· Monitoring code implementationand makes sure that the teams are following correct coding conventions andproper commenting of their code
· Evaluating members of his/herteam, identifying strengths, problem areas (i.e. lack of skills, attendanceissues, attitude problems)
· Requirements
· Bachelor degree in ComputerScience or related field, or equivalent training and professional experience.
· 5+ working experience of ingames industry is required and Proficiency with C++ programming skills
· Ability to multi-task ,conflictresolution and problem solving ability
· Creativity and innovation in professional terms.Experience in AI, Graphics andRendering
· Supervision/Managementexperience. Experience in platform specific APIs. Experience in Agile/SCRUM
· Aware of the importance of codequality, performance and memory. Aware of (ripple) effects from any kindof changes, both code and data
· Know the inter-dependenciesbetween systems in an Application.
· English language essential
CV to ash@big-planet.biz to apply
Gameplay Programmer – UK North
Our client has maintained its position as one of the UK’s most successful games developers for decades. Excelling across platforms, with the ‘fastest selling’ BAFTA award winning Best Sports Game. They are looking for talented and creative programmers to develop their next AAA game for console and PC.
They are looking for candidates with long standing industry experience as well as junior programmers.
The game team will drive development, delivering to schedule and specification. You will collaborate with designers, specifying required systems and bringing everything together with flair and passion.
Requirements
Degree qualified in Computer Science or equivalent
At least 1 year’s experience in console or PC game development and 1 title worked the cycle
Fluent in C++ essential, conversant with Maya, Audio, Networking, AI, Tool and Build Systems a plus
Experience collaborating across disciplines
We Offer
A permanent position in a renowned international studio
Competitive salary and guaranteed holiday allocation
Cutting edge faculties
Security and career advancement path
Please forward CV’s in .doc or .docx format to Adan Hill, Recruitment Consultant - adan@big-planet.biz (ref #566)
GRAPHICS ENGINEER - VR - Newcastle-Upon-Tyne
Senior Engine Programmer - Warsaw - AAA Studio
As a Senior Engine Programmer you will be responsible for designing, implementing, optimizing and maintaining parts of our in-house engine both for the PC and the new generation of consoles (PS4, Xbox One). Person on this position will be cooperating with other engine programmers and Director Game Programming in order to create technical solutions meeting desired requirements.
DAILY RESPONSIBILITIES IN A NUTSHELL
- Maintaining and optimizing existing engine subsystems for all platforms.
- Designing and implementing new engine subsystems for all platforms
- Debugging and bug fixing.
- Meeting deadlines and producing high quality code.
- Mentoring other team members.
- Reporting to Lead Engine Programmer.
REQUIRED SKILLS & EXPERIENCE
- Wide knowledge in every game system and specialization in at least one specific engine related area.
- Excellent knowledge of C++.
- Minimum of 5 years’ experience in game industry (with at least 3 years on a similar position).
- Experience in working on various platforms (including at least 2 of following: PC, X360 and PS3).
- Excellent system architecture skills.
- Ability to debug and optimize code.
- Experience with multithreaded programming.
- Ability to communicate in English.
- At least one AAA title shipped on different platforms.
WE OFFER YOU
- A modern and relaxed studio atmosphere with cutting-edge technologies.
- A chance to work in an international environment in a booming industry.
- A competitive salary and project based bonuses.
- Private health care & and MultiSport card.
- From 20 to 26 days of paid vacation per year.
- Exciting opportunity to create a video game set in one of the most acclaimed RPG universes.
- A step by step assistance and ‘Relocation Package’ for foreigners willing to establish in Warsaw.
- Polish lessons for foreign employees.
Lead Engine Engineer - AAA - Studio - Midlands UK
Our client is looking to grow our world-class engineering team with a skilled and experienced Lead systems specialist possessing in-depth knowledge of the systems that provide the foundation for games, including the engine,tools and pipeline which support them.
Your expert software architecture skills and experience of delivering robust, re-usable code will see you empower a team of Engineers to drive the technology forwards.
Leading a team of highly skilled engineers, you will be responsible for the delivery of their work to time and quality expectations. You will set direction for the team, and work with other disciplines to ensure the tools, pipeline and engine runtime provide a powerful and efficient workflow for others.
You are driven by a passion for software engineering, as well as motivating and developing your team to deliver high quality, innovative solutions. You’ll work closely with internal and external stakeholders, so your ability to work collaboratively and communicate effectively is vital. You are highly motivated and approachable, with a strong desire to push the boundaries of technology.
SKILLS SUMMARY:
- Leadership experience
- A proven track record of successful planning and delivery
- Excellent communication skills
- Experience of working on current-gen consoles
- Strong C++ and software architecture skills
- Excellent knowledge of console technical requirements
- Proven ability to design and implement re-usable systems
- A passion for games
This is an exceptional opportunity to join an established, highly experienced and collaborative team, within one of the world’s most exciting games studios. It provides exciting new challenges for experienced developers looking to further their career and create world class games.
CV to ash@big-planet.biz to apply
Senior Engine Coder (rendering) - London
Our cient is looking to add to its family of permanent staff. We are looking for an exceptionally talented senior programmer who is ready for the challenge of producing a AAA title on the next generation platforms. This role will involve developing our rendering engine to implement cutting edge rendering techniques and working with various art teams to help them achieve their artistic vision.
Key Responsibilities
- Work with artists to interpret their creative direction and build rendering code to achieve it.
- Work closely with the Engine Code Director to plan and implement new rendering features.
- Implement rendering features to a high quality.
TECHNICAL REQUIREMENTS
- Excellent 3D maths skills.
- Strong graphics background with knowledge of cutting edge rendering techniques.
- Advanced understanding of current graphics hardware, APIs and shader programming languages.
- Strong understanding in C/C++.
- Experience working with games consoles (Xbox360/PS3/XBone/PS4).
- Unreal Engine 3 or 4 experience a big advantage.
- Worked on at least 1 published title.
SKILL REQUIREMENTS
- A passion for playing and developing exceptional games.
- Be a positive, active, and contributing team member.
- To be proactive and helpful with ad-hoc problem solving.
- Must be detail oriented with an extremely high bar for the quality of delivery.
- Able to work independently, prioritize and handle pressure.
- Must have excellent time management skills to perform in a fast paced, high volume, high-pressure environment.
- Good verbal and written interpersonal and communications skills.
BENEFITS
- Private medical & dental care.
- Contributory pension scheme.
- Annual performance bonus scheme.
- World class training speakers hosted on-site.
- Access to multiple online training websites.
- Long-service holiday reward.
- eLibrary of internally recorded training.
- Monthly team meals/outings.
- On-site Masseuse, Yoga, Life Drawing, Parking & Haircuts.
- Film nights in our Mocap theatre.
- Subsidised gym in the office complex..
- Staff only merchandise store.
- State of the art office with the entire 150+ team in 1 open-plan room.
SENIOR ENGINE CODER (OPTIMISATION) - London
Our client is looking to add to its family of permanent staff. We are looking for an exceptionally talented senior programmer who is ready for the challenge of producing a AAA title on the next generation platforms. This role will involve profiling and optimising low-level engine code as well as developing tools to help our art and code teams effectively profile their work.
Key Responsibilities
- Work closely with the Lead Engine Programmer to identify and build new profiling tools.
- Work with Gameplay Programmers to help them profile their code and identify optimisations.
- Implement optimisation changes to a high quality.
TECHNICAL REQUIREMENTS
- Advanced understanding in C/C++.
- Advanced understanding of computer graphics and game technology principles.
- An advanced understanding of the main gaming platforms and the requirements needed to develop software on them.
- Experience using profiling tools to identify CPU & GPU performance issues.
- Experience working across disciplines to implement optimisations to achieve performance goals.
- Unreal Engine 3 or 4 experience a big advantage.
- Experience working with games consoles (Xbox360/PS3/XBone/PS4).
- Worked on at least 1 published title.
SKILL REQUIREMENTS
- A passion for playing and developing exceptional games.
- Be a positive, active, and contributing team member.
- To be proactive and helpful with ad-hoc problem solving.
- Must be a team player and know the importance of listening to others.
- Able to work independently, prioritize and handle pressure.
- Must have excellent time management skills to perform in a fast paced, high volume, high-pressure environment.
- Good verbal and written interpersonal and communications skills.
BENEFITS
- Private medical & dental care.
- Contributory pension scheme.
- Annual performance bonus scheme.
- World class training speakers hosted on-site.
- Access to multiple online training websites.
- Long-service holiday reward.
- eLibrary of internally recorded training.
- Monthly team meals/outings.
- On-site Masseuse, Yoga, Life Drawing, Parking & Haircuts.
- Film nights in our Mocap theatre.
- Subsidised gym in the office complex.
- Staff only merchandise store.
- State of the art office with the entire 150+ team in 1 open-plan room.
SENIOR ENGINE CODER X2 (CORE ENGINE) - London
Our client is looking to add to its family of permanent staff. We are looking for an exceptionally talented senior programmer who is ready for the challenge of producing a AAA title on the next generation platforms. This role will involve working with our core engine team to support our tools, engine features and low-level systems.
Key Responsibilities
- Communicate the productive use of our engines and its best practices across the studio.
- Work closely with the Lead Engine Programmer to plan improvements to our engine and tools.
- Implement engine features to a high quality.
TECHNICAL REQUIREMENTS
- Advanced understanding in C/C++.
- Unreal Engine 3 or 4 experience a big advantage.
- Experience in developing one or more of the following: level editor, particle editor, art tool plugins, build tools.
- An advanced understanding of the main gaming platforms and the requirements needed to develop software on them.
- Worked on at least 1 published title.
- A good understanding of computer graphics and game technology principles.
- Experience with network code an advantage.
- A demonstrable willingness to develop software engineering process and game production skills.
SKILL REQUIREMENTS
- A passion for playing and developing exceptional games.
- Be a positive, active, and contributing team member.
- To be proactive and helpful with ad-hoc problem solving.
- Must be a team player and know the importance of listening to others.
- Must be detail oriented with an extremely high bar for the quality of delivery.
- Able to work independently, prioritize and handle pressure.
- Must have excellent time management skills to perform in a fast paced, high volume, high-pressure environment.
- Exceptional verbal and written interpersonal and communications skills.
BENEFITS
- Private medical & dental care.
- Contributory pension scheme.
- Annual performance bonus scheme.
- World class training speakers hosted on-site.
- Access to multiple online training websites.
- Long-service holiday reward.
- eLibrary of internally recorded training.
- Monthly team meals/outings.
- On-site Masseuse, Yoga, Life Drawing, Parking & Haircuts.
- Film nights in our Mocap theatre.
- Subsidised gym in the office complex.
- Staff only merchandise store.
- State of the art office with the entire 150+ team in 1 open-plan room.
Build Engineer - UK
The tech team are looking for a Build Engineer. The successful candidate will have the opportunity to work within a highly successful and creative team supporting the development of multiple AAA titles across a wide range of platforms from mobile to next-gen. Working closely with multiple departments and game teams, supporting and further developing our internal build and test automation services, this is an opportunity to play a key role in our ongoing success.
The ideal candidate would have:
2+ year’s relevant experience.
Good knowledge of scripting and programming languages (Python / C# / Batch files).
A basic working knowledge of C++.
Knowledge of source control management software and build automation frameworks.
Knowledge of Windows and/or Mac OSX.
Bachelor’s degree in Computer Science or a related field or equivalent professional experience.
Be highly motivated, with a passion for games.
Please note that prior games industry experience is not a requirement for this role.
In return we offer a very secure games developer to work for, competitive pay, 20% annual salary bonus scheme, corporate benefits, a creative international environment and the opportunity to work on a world famous series of games titles.
CV to ash@big-planet.biz to apply
Contract Games Programmers - Mid to Lead Level - Paris
Our client is a major International Games Developer with a studio in Paris. They are seeking mid level to lead level experienced games programmers to start work as soon as possible. 4 month contract, good rates of pay.
Skills and experience required...
· Strong C++ coding skills
· PC or Console game development experience preferred.
· An affinity for game engine technology, Unreal, CryEngine etc
· English or French speakers
· Able to start work in May preferred.
· EU authorised work permit
We offer relocation expenses, immediate start, competitive pay and a great new console / PC project to work on.
Apply now with your CV to ash@big-planet.biz
3D Generalist Programmer – South East UK
Our client is an independent games studio working on an Oculus Rift VR title due for release on PlayStation this November. We seek a proven 3D Generalist Programmer to join their expanding development team.
Skills and Experience required
Essential:
· Strong professional C# coding skills
· Unity 3D experience
· 4 years + games industry experience in a coding role
· Shaders and Particle system knowledge
· Optimisation techniques, preferably to optimise for PC or consoles for 60 Hz
· Team player essential
· Fluent English Language
· EU authorised work permit
· Able to start work in Brighton or Berkshire in May
Desirable:
· Platform integrations (Steam, PS Network etc.)
· Multiplayer coding experience
· Web application development – front end and/or back end development
· Knowledge of Maya a bonus
· Oculus DK2 or Crescent Bay experience helpful but not essential
This is a chance to get involved with the ground breaking VRtech industry from launch, working with a dedicated team of developers seeking to push the boundaries of games technology.
To apply / for more information send CV to ash@big-planet.biz and we will call you to discuss your requirements.
SENIOR UI PROGRAMMER – AAA GAMES STUDIO - MIDLANDS UK
Our client is a well-established cross platform games development studio working on console versions of a hit series of titles. We require an experienced UI Programmer to help create stunning user experiences for their world famous, critically acclaimed AAA games.
The role:
- Developing UI animation and control systems
- Liaise with Designers and UI Artists
- Report to the team lead to ensure the artistic, creative and functional vision of the project is met.
Required Skills:
- C++ Ninja
- User Interface creation experience
- Computer science degree or similar
- Experience using version control software, Perforce or similar
- Clean, clear, portable code writing skills
- Self-motivated
- Attention to detail
- Team player
- Passion for computer games
- Strong 3D Math Skills helpful
- AAA Console and PC game experience desirable
Highly competitive salary offered, plus relocation expenses, world famous titles to work on and a great work environment with an international team of dedicated games professionals.
To apply / for more information, send your CV to ash@big-planet.biz quoting job ref # 536.
Senior Network Programmer – Midlands UK
Our client is a well-established cross platform games development studio working on both the mobile versions and console versions of a hit series of titles. We require an experienced Network Programmer to connect this hit franchise to the gaming world.
Skills
- C++ ninja
- Games industry experience
- Experience with low level network programming and gameplay network programming
- Client/server application development experience
- C#, WCF and SQL knowledge helpful
- Unity knowledge helpful
- Console experience a plus
- iOS & Android experience a plus
- Perforce
Competitive salary offered, plus relocation expenses, world famous titles to work on and a great work environment.
To apply / for more information, send your CV to ash@big-planet.biz
Senior Render Tech Programmer – North UK – AAA Studio
Our client is a major publisher backed AAA development studio based in the North West UK. We seek a proven graphics programmer to join this dynamic, multiple BAFTA award winning team.
Requirements:
- C/C++ and HLSL, GLSL or Cg.
- Excellent debugging skills.
- Console, DirectX 11 or OpenGL development experience
- Mobile dev experience a bonus
- Credited on at least 1 AAA game
- Performance analysis, profiling tools, and optimisation techniques including CPU, GPU and shaders.
- Multithreaded programming & CPU architectures
- Rendering Ninja
CVs to ash@big-planet.biz to apply
Core Tech Programmer - London
Our client is an independent AAA studio in London. We need a Core Tech programmer to drive our engine into the fast lane.
Required Skills and Experience:
· Multi-processor architecture experience(PC, PS3 and Xbox 360)
· 3 years experience in tech programming with 1 shipped title
· C++ Guru
· Low level code (Intrinsic or ASM)
· Strong Maths
· Clean, clear, portable code writing skills
Desirable:
· Related Bachelors Degree
· Unreal Engine experience
· C# and Objective-C
· Data-Oriented Design
· Build automation system experience
· Technical documentation and testing experience
CVs to ash@big-planet.biz to apply
Senior Tech Programmer – AAA Studio - Netherlands
Our client is a AAA games developer making a world famous series of hit action games for consoles. We seek a proven tech programmer to join our already successful team.
Requirements:
· Credited on at least 2 AAA console titles
· Passionate about programming
· Great with fastand scalable technology that is customer-focused
· C++. Guru
Plusses:
· Can do attitude
· 3D Math Whizz
· GPU architecture Ninja
· Good at designing parallel/distributed systems
· OpenGL, DirectX,GNM, etc.
CVs to ash@big-planet.biz to apply
Vacancy - Graphics Programmer – South East UK
Our client is a super successful developer of some of the best PC and console games made on the planet. We seek a truly world class graphics programmer to add value and expertise to this fantastic award winning team. This role would suit a creative team player who is passionate for the pixels!
Duties:
· Creating new features and implementing new technology
· Optimization of GPU/CPU
Knowledge, Skill and Experience:
· Bachelors degree
· Visual Studio experience
· C++ guru
· DirectX 11
Would be nice:
· Multi-core / multi-threaded development experience
· OpenGL, Mantle or other rendering APIs
· Creative thinker in Object-oriented programming
To apply, or for more information, please send CV to ash@big-planet.biz and we will call you to discuss the role and your requirements. Apply today. We have over 100 games programmer vacancies in over 30 studios Europe wide, so if this is not for you, send us your CV anyway and we will call you to discuss your options.
Senior Game Programmer – AAA Studio - Netherlands
Our client is a major publisher backed AAA Console studio making a world famous series of action titles and shooters. We seek an experienced senior game programmer to join their already successful team.
Requirements:
- 4 years + game industry experience
- One or more published titles
- C++ guru
- Specialisation in at one of the common roles in a large games studio, e.g. tools, gameplay, graphics, UI, engine, animation, tech programming, multiplayer, optimisation etc.
- Clean and clear reusable code writing skills
- Happy working on a large code base and game dev pipeline
- Agile experience
Bonus:
- Can do attitude
- Strong Maths for 3D graphics
- Strong analytical ability
- Animation or physics programming skills
- Experience mentoring junior programmers
Send CV to ash@big-planet.biz to apply.
We are currently recruiting for 100 different games programmer positions with over 30 studios worldwide. If this is not for you, please get in touch and tell me what you are looking for, we probably have something for you.
New Vacancies – 2 x 3D Programmers – Virtual Reality Industry – Spain
Our client is a leading technology company in the fast changing and ground breaking Virtual Reality space, providing web based VR tech to clients across industrial, retail, sales, real estate and service sectors in Europe and beyond. They make photo realistic renders, virtual showrooms and presentations utilising the very latest VR hardware and their own web based rendering technology. We're looking for 2 x Senior 3D Graphics Programmers to develop core functionality of their 3D engine in their offices in Spain. You would be joining their rapidly expanding team, to cope with the demand for their cutting edge technology.
Tech required:
· 3D Maths and 3D rendering skills at expert level
· C++
· OpenGL
· Javascript
· Direct X
· HLSL
· Excellent communications and team working skills
Would be good:
WebGL
Ray tracing Engines
Writing plugins and 3d pipeline tools
Experience:
These are mid-level roles, 3 or 4 years working experience in a similar function. Would suit graphics programmers, game engine programmers with knowledge of shaders, importing etc. VR headset SDK experience helpful but not essential.
We provide:
· Relocation package
· English speaking studio in one of the best cities in Europe
· Competitive salary relative to your experience
· Work in the forefront of new technology
To apply / for further information, please send your CV to ash@big-planet.biz
Tools Programmer – UK South
Our client is looking for a Tools Programmer to create and maintain both new and existing titles.
Responsibilities
Collaborate with software engineers and technical artists to assess and meet their requirements
Write well-designed, simple, useable and clean code
Possess, document and iterate the whole work cycle
Requirements
Demonstrable excellence in production standard engine and tools programming
Proficient utilising C, C++, WPF, UnrealEngine3 or 4 at source code level, Perforce, Python, 3DSMax, Maya, Photoshop
Excellent UX and GUI design skills
Strong problem-solving skills and maths background
Able to learn and adapt to new large codebases
Good communicator in English, particularly interpreting technical vernacular
We Offer
Permanent position in a vibrant studio close to the capital
Health and leisure benefits
Pension contributions
Flexible work schedule
Please forward CV’s in .doc or .docx format to Adan Hill, Recruitment Consultant - adan@big-planet.biz (ref #497)
Tools Programmer – UK North
Our client is looking for a Tools Programmer with experience tools across platforms and disciplines.
Responsibilities
Significantly influence how art, animation and designs are produced
Maintain the tech, analyse and improve algorithms, update as industry developments occur
Bridge between technological and creative teams
Simplify and optimise day-to-day work operations
Requirements
Degree qualified or equivalent
Experience of Direct X, OpenGL, Win32 GDI, wxWindows, Qt, Maya and Photoshop preferred
Fluent in C++
Good with the mathematics involved in CG rendering and animation
Experience developing on platforms other than PC
Good communicator in English, particularly to translate technical vernacular to creatives
We Offer
A permanent position in an established international content provider
Potential career advancement route
Modern, professional studio in a desirable location near to cultural hubs
Please forward CV’s in .doc or .docx format to Adan Hill, Recruitment Consultant - adan@big-planet.biz (ref #496)
Lead Tools Engineer – UK Midlands
Our client is looking for an experienced Tools Engineer tolead their team.
Responsibilities
Grow the tools team to meet the needs of the growing developmentteams
Work closely and collaboratively with internal and externalstakeholders
Program, prioritise and deliver to schedule features andtools, and maintain them
Requirements
At least 3 years relevant engineer experience in consolegames
Strong C# and software architecture skills
Avid gamer
Good, customer-focused communicator in English
We Offer
Permanentposition in an internationally renowned studio
Opportunitiesto palpably contribute to a highly successful title
Competitivesalary and career advancement path
Pleaseforward CV’s in .doc or .docx format to Adan Hill, Recruitment Consultant -adan@big-planet.biz (ref #495)
Senior Front End Developer - SE UK
Unity Developer – Berkshire UK
Our client is a VR agency developing 3D experiences for corporate clients, based west of London in Berkshire. We are looking for an experienced Unity Developer to be the go to guy for all the coding for their client's varied requirements. They are working with news agencies, nightclubs, multinational food brands, magazines, all kinds of clients. The job would be challenging, diverse and have a great deal of creative freedom, working in a small team to create unique experiences. Good communication skills are required, as some of the role will be client facing, helping external clients achieve their goals and end products.
Skill set:
- Unity 3D expert.
- Professional level C# coding guru.
- Some knowledge of Maya helpful but not essential.
- GearVR or Cardboard experience a bonus. Both would be great.
- Fluent English language and EU authorised work permit essential.
- Able to start work in April in the UK. This is not a remote working opportunity.
Competitive rates of pay, depending on experience.
To apply / for more information, send your CV to ash@big-planet.biz