Environment Artist - UK North
Our client is at the cutting edge of game development and design. If you take your visual creativity into the future, then this may be your destination.
Our client is looking for an artist who grasps all aspects of environment creation. The role will involve close collaboration with the whole creative team.
Responsibilities
· Collaborative creation from concept art through to implementation
· Translation of level concepts to finished game environments
· Collaborative implementation of artistic visualizations within the game’s technical framework and programmingspecifications
· Skilled communication verbally and electronically with immediate colleagues and remote partners
· Asset creation with a palpable feeling of sensation, mass and visual fidelity
Requirements
· Experience using 3Ds Max, ZBrush, MudBox andPhotoshop for AAA game environment creation
· Inspirational inventiveness within plausible visual architectural conception
· Demonstrable progressive application artistically and technically in the medium
· Keen game player
We Offer
· A position in one of the industry’s most forward thinking studios
· The office is located in a vibrant, northern British cultural hub
· Autonomy for individual creativity within theteam’s frame work
Please reply with CV in English in .doc or .docx format and portfolio links to Adan Hill, Art & Design Consultant - adan@big-planet.biz
Senior Animator – UK North
Our client is at the cutting edge of game development and design. They need a thorough and meticulous animator to get their designs and ideas moving.
Responsibilities
· High quality in-game creature animation in partnership with the lead animator
· Animation assistance for other game assets
· Translation from concept through to finished animation in collaboration with the design and art teams
Requirements
· At least 2 years relevant industry experience
· Key Frame and MoCap experience
· Thorough knowledge of Maya, Motionbuilder, CryEngine
· Demonstrable key framecharacter animation skills
We Offer
· A position in one of the industry’s most forward thinking studios
· The office is located in a vibrant, northern British cultural hub
· Autonomy for individual creativity within the team’s frame work
Please reply with CV in English in .doc or .docx format and portfoliolinks to Adan Hill, Art & Design Consultant - adan@big-planet.biz
3D Animator - Austria
Our client is an exciting game development studio working across platforms and game genres.
They are looking for ananimator with a broad scope of experience.
Responsibilities
· Animation; Rigging;Skinning; VFX for characters (humanoid / creatures) and moving game assets
· Communicate within immediate team and across departments
· Review and adapt production as projects are reviewed and developed with the Lead Artist
· Plan effective outcomes and archive workflow
Requirements
· 3 yearsmulti-disciplinary animation experience
· Bothtechnical and artistic prowess
· Communicationand team leading skills
Familiarity with:
· Maya
· Motionbuilder
· AfterEffects
· StoryBoarding / Writing / Pre-Visualization
· FigureStudy
· Cinematography/ Editing
We Offer
· Long-term employment in an independent game development studio
· Office in historic cultural hub
· Flexible working hours
Please reply with CV in English in .doc or .docx format and portfoliolinks to Adan Hill, Art & Design Consultant - adan@big-planet.biz
Senior Animator Fixed-term Contract – UK North
Responsibilities
Content creation for a range of AAA titles
In game and cut-scene animation using UnReal and Maya.
Additionally realization of movements through mo-cap
Requirements
At least 4 years industry experience
Demonstrable creativity in high quality animation
We Offer
A fixed term contract of 6-12 months in a prolific independent studio
There is a possibility this could translate into a permanent position
Please reply with CV inEnglish in .doc or .docx format and portfolio links to Adan Hill, Art &Design Consultant - adan@big-planet.biz
3D Vehicle Artist – UK, North
Our client is looking for an experienced Vehicle Artist with a strong technical background. In close collaboration with the whole creative team, the ideal candidate will be creating functional, hi-poly vehicle designs for an established MMO title.
Responsibilities
Meticulous archiving of assets and components to build truly collosal creations
Modelling, PBR creation, texture, interior environments
Creationof vehicle components in partnershipwith the technical artists
Requirements
Portfolio illustrating an engineering art style, particularly flight components in detail
Expertisein game development process
Knowledgeof 3DS Max, Zbrush, MudBox, Photoshop, CryEngine, shaders
Intersted in Science Fiction
Historical knowledge of and continued interest in the future of gaming
Good communicator
We Offer
A permanent position in an established UK studio
The opportunity to add your work to a very popular MMO
Career progression
Please reply with CV in English in .doc or .docx format and portfolio links to Adan Hill, Art & Design Consultant - adan@big-planet.biz
Senior Artist – Warsaw
Our client is looking for an experienced artist as they develop their portfolio further into the AAA market.
Responsibilities
Creation of high quality 3D art and assets.
Application of VFX and lighting throughout the environments of the title
Develop the user experience in partnership with the design team
Requirements
At least 4years experience in AAA games
Artisticprowess with a detailed and technically proficient methodology
Experienced with CryEngine
We Offer
A permanent position in a medium-sized independent and independently minded studio
Offices in a vibrant European cultural hub
Please reply with CV in English in .doc or .docx format and portfoliolinks to Adan Hill, Art & Design Consultant - adan@big-planet.biz
UI Artist – Warsaw
Our clientis looking for an experienced UI Artist with strong 2D art skills, to further develop their portfolio into the AAA market.
Responsibilities
Creation of 2D game art within the UI design
Development of 2D marketing assets
Work across departments in the game’s development
Requirements
Experiencecreating UI art, 2D assets, logos,
Experience developing UI design, using software tools and interactive media
Ability to use Photoshop, AfterEffects, 3DS Max, Flash
Excellent traditional art and graphics skills
We Offer
A permanent position in a medium-sized independent and independently minded studio
Offices in a vibrant European cultural hub
Please reply with CV in English in .doc or .docx format and portfoliolinks to Adan Hill, Art & Design Consultant - adan@big-planet.biz
Senior Character Artist – UK North
Our client is looking for an experienced Character Artist who excels in anatomical forms, human and extra-terrestrial.
Responsibilities
Creation of characters to populate an ever-expanding universe
Modelling anatomically viable human and non-human forms including the: texturing, topology, UV, shading
Collaborating across teams and disciplines to evolve the title
Leading the team/ mentoring junior artist
Requirements
At least 4 years relevant games industry experience
At least 3 shipped titles, preferably across platforms
Demonstrable character creation brilliance
Modelling in high poly
Excellent skills using 3DS Max, ZBrush, Maya, Photoshop
Proficiency in MaxScript, Python, CryEngine
Experience in animation, Marvellous or Quixel
Please reply with CV in English in .doc or .docx format and portfolio links to Adan Hill, Art & Design Consultant - adan@big-planet.biz
VFX Artist – UK North
Our client leads the field in their area. Creating games across platforms as part of a truly global content provider. They are looking for a VFX Artist with individuality and flair.
Responsibilities
Creation of particles using Photoshop
Creation of effects using Maya and Photoshop
Creation of scenery and character effects
Locating static effects within the levels and cutscenes
Coordinate frame-rate balance with environment artists
Coordinate triggered effects with art teams in line with the game’s concept
Ensure work levels operate within memory and frame rate guides and restrictions
Present and review work flow to all teams
Requirements
Demonstrable creative artistry with a problem solving methodology
An adaptable work style as the goal posts are forever on themove
Capable of hitting deadlines along with the whole team
Excellent understanding of Maya and Photoshop
We Offer
A permanent role at a competitive salary
Clear progression route for career advancement
Modern, professional studio in a desirable location near to cultural hubs
Please reply with CV in English in .doc or .docx format and portfolio links to Adan Hill, Art & Design Consultant - adan@big-planet.biz
Art Director – Poland
Our client is looking for an Art Director with experience across platforms and in the adventure genre.
Responsibilities
Form the creative vision for new titles
Lead the creative team towards that vision, through individual creativity and mentoring
Support the art lead
Maintain quality and visual consistency throughout character creation, level design, VFX and Lighting
Recruitment of new staff and development of a successful team
Communication within and beyond the art team
Requirements
Excellence as an Art Director within next-gen AAA game development
Demonstrable prowess in character and environment art
Understanding the technical limitations and art pipelines of the title
RPG and Computer Generated Film experience preferred
We Offer
Competitive salary, paid holiday and result-driven bonuses
Permanent role in a modern studio
Health and leisure benefits
Relocation assistance
Please forward CV’sin .doc or .docx format and portfolio links to Adan Hill, Art & DesignConsultant - adan@big-planet.biz
3D Animator – Scandinavia
Our client is looking for a 3D Animator with great artistry.
Requirements
At least 2years games industry experience
Excellence in use of Maya, MotionBuilder, Unity and Unreal
Experiencedin set up and usage of animation blending trees and state machines
Historicalknowledge of practices and keen in the future of game industry trends
Demonstrable animation skills and grounding in traditional art skills
Self determining and confident to set and deliver content within a time frame
Team player
Please reply with CV in English in .doc or .docx format andportfolio links to Adan Hill, Art & Design Consultant - adan@big-planet.biz
Senior Technical Artist - Warsaw
Our client is a major AAA studio in Poland.
Senior Technical Artist keeps the engine and game technology – up-to-date by developing new solutions and researching quality and performance improvements for all the departments.
Responsibilities:
Prototyping / researching new features, including
Rendering and shading
Dynamic in-game systems (physics, simulations)
External and internal tools (Art / Animation)
Analyzing and improving rendering performance
Improving quality (rendering, animation, physics)
Maintaining existing data pipelines
Identifying, and foreseeing biggest risks in the production pipeline
Requirements:
Knowledge of game engines (especially the render and animation side)
Programming skills (C++, hlsl)
Understanding of production pipelines in AAA games
Expertise in troubleshooting and solving problems
Ability to foresee problems and performance bottlenecks
Advanced level of mathematics and physics (vector calculus, linear algebra, differential calculus)
Pluses:
Ability to express ideas in simple and elegant way
Scripting skills (python, max script)
3ds Max and Motion Builder (modelling, animation) knowledge
Data management using Perforce
Being an experienced gamer with passion for games
We offer you:
A modern and relaxed studio atmosphere with cutting-edge technologies.
A chance to work in an international environment in a booming industry.
A competitive salary and project based bonuses.
Private health care & MultiSport card.
From 20 to 26 days of paid vacation per year.
An exciting chance to work on one of the most acclaimed role-playing games.
A step by step assistance and ‘Relocation Package’ for foreigners willing to establish in Warsaw.
Polish lessons for foreign employees.
CVs to ash@big-planet.biz
Senior 2D Artists – Czech Republic
Ourclient is looking for 2 passionate artists to produce 2D art for PC games.
Responsibilities
- Produce concept art forvarying content
- UI graphics
- Modelling textures
- Promotional material
- Game development
Requirements
Excellent demonstrable knowledge and application of:
- Photoshop
- 3ds Max
- Maya
- Modo
- matte painting
- UVsets
We Offer
- Competitive salary +benefits within a small team
- Flexible work structure
- Career and skillsdevelopment
Please reply with CV inEnglish in .doc or .docx format and portfolio links to Adan Hill, Art &Design Consultant - adan@big-planet.biz
3D Animator – Czech Republic
Our client is looking for an experienced Animator.
They are looking for skills to create realistic humanoid and creature animations.
ResponsibilitiesCreate new and advance existing animation
Contribute to the dialogue within the creative team to the development of the portfolio’s look and feel
Rigging, skinning, MoCap editing and clean-upAnimation in line with the project’s agreed path as well as creatively resolving problems as they occur
Requirements
At least 2 years industry experience
Demonstrable skills in and knowledge of character animation in a realistic style
Expertise in animation packages, ideally Motion Builder, and MoCap
Experience in rigging, scripting and programming
Good communicator and problem solver
We Offer
Permanent role within a small team working on a popular title
Competitive salary plus benefits
Career progression and skills advancement
Flexible working week
Relocation assistance and orientation
Please forward CV’sin .doc or .docx format and portfolio links to Adan Hill, Art & Design Consultant - adan@big-planet.biz





