Senior Character Artist – UK North
Our client is looking for an experienced Character Artist who excels in anatomical forms, human and extra-terrestrial.
Responsibilities
Creation of characters to populate an ever-expanding universe
Modelling anatomically viable human and non-human forms including the: texturing, topology, UV, shading
Collaborating across teams and disciplines to evolve the title
Leading the team/ mentoring junior artist
Requirements
At least 4 years relevant games industry experience
At least 3 shipped titles, preferably across platforms
Demonstrable character creation brilliance
Modelling in high poly
Excellent skills using 3DS Max, ZBrush, Maya, Photoshop
Proficiency in MaxScript, Python, CryEngine
Experience in animation, Marvellous or Quixel
Please reply with CV in English in .doc or .docx format and portfolio links to Adan Hill, Art & Design Consultant - adan@big-planet.biz





