Build Engineer - AAA Studio - North West UK
Our client is a major development studio based in the North West UK, seeking a build engineer to join their expanding team. The successful candidate will have the opportunity to work within a highly successful and creative team supporting the development of multiple AAA titles across a wide range of platforms from mobile to next-gen consoles. Working closely with multiple departments and game teams, supporting and further developing our internal build, test and automation services, this is an opportunity to play a key role in the ongoing success of this top development studio.
The ideal candidate would have:
Good knowledge of one or more high level programming languages (e.g. Python, C#, C++, Java).
Knowledge of source control management software or automation frameworks.
Experience of one of more existing build technologies (e.g. MSBuild, CMake, JamPlus).
Knowledge of Windows and/or Mac OSX.
A basic working knowledge of C++.
Bachelor’s degree in Computer Science or a related field or equivalent professional experience.
Be highly motivated, with a passion for games.
Please note that prior games industry experience is not a requirement for this role.
Note for this role: For the Build Engineer we are looking for someone to take over our C++ build pipeline, though a mix of other skills would be useful. Experience with compiler toolchains (GCC, Clang, Visual C++) and with Build tools (MS Build, JamPlus, CMake, etc) would be most useful, but a mix of other skills such as programming language experience (C++, Python, Java, etc) and OS experience (Windows, Mac) would be useful too.
CV to ash@big-planet.biz to apply