3D Character Artist – Warsaw
Our client is looking for an outstanding 3D Character Artist. An encyclopaedic knowledge of 3D character modelling, past and future, is as important to this role as your exceptional artistic and technical prowess.
Responsibilities
Creation of characters, character armour and some weapons in high and low poly
Guiding and collaborating with a small art team as well as with design
Propelling workflow within time and budget parameters
Optimization of poly count without compromise of character quality
Requirements
At least 3 years relevant experience with character modelling and texturing,
Portfolio demonstrating those skills, traditional skills and great creativeness
Expert in 3DS Max, Maya and ZBrush
Experienced in animation and technical animation
Avid Gamer
Good communicator
We Offer
Competitive salary, paid holiday and result-driven bonuses
Permanent role in a modern, much-admired studio
Health and leisure benefits
Relocation assistance
Please forward CV’s in .doc or .docx format and portfolio links to Adan Hill, Art & Design Consultant - adan@big-planet.biz





