Senior Technical Artist – Poland
Our clientis looking for a Technical Artist who is experienced in the production of AAA titles. Working alongside and bridging disciplines to enable and boost art and development teams.
Our client has also indicated a more junior position will also be available for a technical artist with less experience.
Responsibilities
Anticipating and mitigating risks within a title’s development
Current data pipeline maintenance
Enhancement of rendering, animation and physics via analysis and prototyping
Incorporation of new features for: asset modeling, animation, custom and proprietary tools, and the simulation and physics engines
Communicating interdepartmentally in support of the workflow and timescales
Requirements
Experience of handling production pipelines in AAA titles
Skills across a broad range of programs and engines: C++, HLSL, Motion Builder, 3DSMax, Python, Max Script, Perforce
We Offer
Competitive salary, paid holiday and result-driven bonuses
Permanent role in a modern studio
Health and leisure benefits
Relocation assistance
Please forward CV’s in .doc or .docx format and portfolio links to Adan Hill, Art & DesignConsultant - adan@big-planet.biz





