3D Character Artist - Netherlands
02-10-2017
Our client is seeking Character Artists across all levels of experience in game development.
Responsibilities:
- You will undertake a wide variety of challenges related to game characters. You want to be a video game character artist, and you’re not intimidated by the technical and often fiddly side of game character production.
- In addition to sculpting, you will texture, shade, light and articulate.
- You’re broadly skilled and understand that character work does not end in zBrush.
Requirements:
- You know your anatomy inside and out.
- You understand surfacing, can create fantastic textures and can author materials.
- You know how to build game meshes that can exactly reproduce the source material, but which are light on resources and performance.
- You’re a great sculptor, who can work in any style – real or expressive, hard surface or organic.