Mid-level Character Artist – Paris, France
Our client is based in Paris, France. They have been developing across platform, and across genre for more than 10 years. In addition to development of their own unique IP, they provide bespoke services from porting and outsourcing contracts, to complete game design / production from inception to release. They are looking for an experienced Character Artist to join their close-knit team.
Requirements
Mid-level experience of at least 4 years in-studio experience
Confident utilising 3DS Max (Maya if not), Substance Painter, Unreal4, Motion Builder
Portfolio demonstrating high quality realistic work, some sports game work a plus
Experience skinning and rigging is also a plus
We Offer
Permanent position in an exciting studio offering a variety of projects
Competitive salary including holiday allowance
Vibrant in-office well being/social atmosphere
Please forward CV’s in .doc or .docx format, portfolio and showreel links to Adan Hill, Recruitment Consultant - adan@big-planet.biz (ref #583)